![]() Select the Ellipse Tool and draw a circle about 30 pixels in diameter. This file contains the mockup for the design, and the vector graphics you’ll use for your background in Edge Animate.įigure 8: Instances of the TimelineTrigger widget along the timelineįollow these steps to build the TimelineTrigger widget: 1. Take a look at the infographic-design.ai file in the assets folder. You’ll use this folder as your project folder as you work (see Figure 2). Download the supplied files from the article, and unzip them to your Desktop.Ĭ. Download and install Adobe Illustrator CC 2014 and Adobe Edge Animate CC 2014 from the Creative Cloud.ī. As the name would suggest, SVG files are scalable, and will work well with the responsive layout you’ll build in Edge Animate.įollow these steps to create the background graphic: 1. Later, you’ll convert the vector graphics to SVG (Scalable Vector Graphics) format by copying and pasting them in Edge Animate CC 2014. ![]() In this case, you’ll produce the background graphic in Illustrator. When you’re ready to move from concept to design, Adobe Photoshop CC 2014 or Adobe Illustrator CC 2014 is a good place to start. The tutorial assumes that you’ve already done the important work of collecting data, text, and a story or message for your infographic. I know you have lots of tutorials for Flash in general, but I'd appreciate a refresher course on some of the basic tools, but for Animate instead so people like me who are jumping on now have a good starting point.Step 1: Create the background graphic in Illustrator CC 2014 The audio splitting is a game changer, the swatch tool is amazing, the sizable brush size is something I've desperately wanted, and the custom brushes are something I'm really looking forward to trying out! I'm still having some issues transitioning but it's getting easier the more I use it. But this new Animate CC, and especially this video, has swayed me. There didn't seem to be a whole lot worthwhile and indeed I was more familiar with the old file. Though I wasn't having nearly as frustrating a time as you did with Toon Boom I was wondering why I should switch from MF8 at all. I recently was able to finally purchase the Adobe Suite and was having a bit of a hard time switching from Macromedia Flash 8 (I know it's old, but it's stable and I didn't have the money to upgrade) to the newest Flash. Among the most important is the support of a huge number of mixing modes, convenient tools for decoration and transformation of 3D-objects, support for particle effect, integration with Typekit, a set of vector and raster brushes, the ability to use materials from Adobe Stock libraries, support for video and graphics export in 4K resolution with the selected FPS, work with layers when inserting objects, and so on.Īdobe Animate is one of the tools of the Adobe Creative Cloud platform, which can integrate and interact with virtually all existing Adobe products (Photoshop, Lightroom, Illustrator, InDesign, Premiere, After Effects, Muse, Dreamweaver, Scout, InCopy and so on). The functionality of Adobe Animate is so rich that it does not fit into this description. In addition, it has a separate tool for configuring Lip Sync and working with "live" characters. The latter can very realistically simulate the movement of objects with different physical properties. Contains a separate frame-by-frame editor and motion editor. The program allows you to create graphical projects of any complexity. Adobe Animate is also equipped with powerful coding tools (Flash/ActionScript). It is used by developers for almost all existing desktop and mobile platforms. It is a multifunctional environment for creating projects for WebGL, Flash/AIR, HTML5 and so on. Adobe Animate is an industry standard (as well as most Adobe products) in the field of creating 2D and 3D web animation.
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